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|genre=Action-adventure |modes=Single-player }} ''Star Fox Adventures'' is an action-adventure video game developed by Rare and published by Nintendo for the GameCube as part of the ''Star Fox'' series. It was released in North America on 23 September 2002, Japan on 27 September, Australia on 15 November and Europe on 22 November. Along with being Rare's only GameCube title, it was Rare's final game for any Nintendo home console before the company was acquired as a first-party developer for Microsoft's Xbox division the day after the game's release in North America. It is the third instalment in the series, succeeding ''Star Fox 64''. The plot centres on Dinosaur Planet (named "Sauria" in later games) of the Lylat System, where Fox McCloud is dispatched by General Pepper to restore the planet after pieces of it have broken off and pose a risk to the System. After arriving, Fox discovers a mystical staff from a blue fox named Krystal and sets off to save the planet. The game began development as an unrelated game named "''Dinosaur Planet''", initially intended to be Rare's last standalone title for the Nintendo 64 system. The game endured a number of dramatic changes during development before Shigeru Miyamoto noticed similarities between the original game and ''Star Fox'' and convinced Rare to re-brand it into a ''Star Fox'' title for the upcoming GameCube. The game received mostly positive praise from critics upon release. Notable topics of praise included its detailed graphics, new character design for Fox, dynamic environments and ''The Legend of Zelda''-influenced gameplay. However, the game was criticised for being too much of a departure from previous ''Star Fox'' games and mixed reactions came from critics and fans alike for Rare's departure from Nintendo. ==Gameplay== ''Star Fox Adventures'' is a 3D action-adventure game with platforming elements. Its gameplay is frequently compared to that of the ''The Legend of Zelda'' series, especially ''The Legend of Zelda: Ocarina of Time''.〔〔 Like ''Ocarina of Time'', ''Star Fox Adventures'' has a day-and-night phase, but a more gradual one. The game also has a widescreen mode, designed for widescreen television sets.〔 The game includes thirteen different locations, each of which is unlocked when the player completes parts of the story. Unlike other ''Star Fox'' games in which most of the player's time is spent in air combat, playable protagonist Fox McCloud is on foot for most of the game.〔 He pilots his Arwing aircraft only to reach other parts of the planet, although the game includes a few space battles involving the Arwing.〔〔 The game's combat system is melee-orientated, as General Pepper forbids Fox from using any sort of blaster, warning him "This mission is about saving the planet, not blowing it up". Fox instead relies on a magical staff belonging to a native named Krystal that he discovered on the planet. The staff can be used to attack and defeat enemies as well as interact with the surrounding environment. While Fox uses the staff primarily for melee combat, he can later gain power-ups for the staff which allow it to fire projectiles, freeze enemies or help him reach high up areas that are normally inaccessible.〔 Fox homes in on his targets automatically when he approaches them, after which combat begins.〔 Fox cannot jump unless he runs off the edge of an object or a cliff, but can roll after landing on the ground.〔〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Star Fox Adventures」の詳細全文を読む スポンサード リンク
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